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Bfbc2 splayer stats
Bfbc2 splayer stats















The vast majority of the guns in-game are mirrored, have the ejection port on the left side of the gun even when the player character is right handed, which would interfere with a shooter in real life.Īll weapons have only one reload animation, and there is no tracking of +1 chambered rounds unlike the the first game, whose singular reload animations always involved racking the bolt, Bad Company 2 reload animations go the opposite way and never racks the bolt. 2.6.4 Heckler & Koch XM8 Automatic Rifle.2.1.5 Beretta 92FS Inox (mocked up as Beretta 93R).The following guns can be seen in the video game: It was released in December 2010 as a multiplayer-only DLC and requires BF: BC2 to work. Some retailers also offered the AKS-74U in addition to these.īattlefield: Bad Company 2: Vietnam is an expansion pack for the original game that takes place during the Vietnam War. A preorder package came with instantly unlocked unlockable weapons and vehicle upgrades, including the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. This game released in the U.S on March 2, 2010. The engine also gives bullets travel time and drop over distance, though this is mostly only noticed with sniper rifles. Bad Company 2, utilizing a newer version of the Frostbite engine, enables players to destroy any objects in the map (almost 90%) and deform the ground with explosives. However, helicopters can be taken down with normal gunfire, ensuring they're not an "end all" weapon.Battlefield: Bad Company 2 is the sequel to the original Battlefield: Bad Company. There's no mad dash, though they're a deadly addition to any tactic. They're great, though I've noticed most players have opted to stick with on-foot tactics for the most part. All six vehicles are Vietnam icons - you've got helicopters, jeeps and a set of tanks. Vehicles are just as important as previous games, though not as prominent in matches. It's balanced enough to not be something that everyone is packing (it's a tad tricky to use), but in the right hands, it can do quiet a bit of damage. The former is a fun toy, but the latter is damn imposing in matches. The two big additions to your arsenal are the AK-47, my personal favorite, and the flamethrower. There may be fewer maps than other multiplayer shooters, but each game will have a memorable, distinct feel to it. Every map has that one special aspect to it. Considering the size of each map, trenches add a much-needed sense of claustrophobia. The real cool aspect of each map is the number of trenches lining each field. If it wasn't for other players gunning for your head, I'd suggest you stop and smell the napalm. Jets fly overhead, fires rage all over the place - it's crazy. The minute you set foot into a game, you're transported to an incredibly experience. Besides, maps are absolutely huge and packed with little play touches. That turns out to a lot of different combinations. The number may not sound impressive, especially considering you're limited to these maps while playing through the new content, though each supports all of the play modes from Bad Company 2, such as Squad Rush, Conquest and Deathmath. Every kill felt just a little more earned and special.īattlefield: Bad Company 2 Vietnam ships with five Vietnam-themed maps. It's sure to throw some players off their game, mostly those who've built their entire play-style around motion sensors and laser sights, but I loved it. It's just you, your gun and the battlefield. There's also a noticeable lack of tech on the battlefield, which may leave some players feeling out of their element. Compared to their Bad Company 2 counterparts, weapons are a little less accurate and don't do quite as much damage.

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Players may have immediate access to new weapons, though there's still a learning curve involved with learning how to best use the new weapons. On one hand, it doesn't make players feel like they have to climb up the hill again, though it does remove a few progression goals, so gameplay can seem pointless if you're the type of player that constantly needs a carrot dangling in front of you. I'm still not sure how I feel about the decision. If you unlocked weapons in Bad Company 2, you won't need to unlock the new weapons available in the expansion. Chief among the shared content are player stats. Basically, it's everything you can do in the base game, but within its own area.Īlthough the content is a completely separate entity from Bad Company 2's multiplayer, some stats carry over between the two games. From here, you're taken to a completely new multiplayer menu, where you can ping friends to join in games, join games in progress (or just starting) or access your unlocked weapons/ gadgets, badges and Leaderboards. Once installed, Battlefield: Bad Company 2 Vietnam adds a new tab to the main menu, offering access to the new content.















Bfbc2 splayer stats